I've been working on this project for quite some time now. I got frustrated with the bug-ridden code. But I sat down to it, and the fixes seemed pretty obvious now. So, I worked out the bugs, and the game is now playable!
Please comment with your scores. :)
UPDATE: The game has been improved slightly. Now the cups can rotate both counterclockwise and clockwise. :)
Saturday, January 26, 2008
Thursday, January 24, 2008
New Stuff
Finally, some new content. I've been busy working and stressing and crap, so not much has been accomplished recently. Fortunately for you all, I managed to get a couple decent products burned off so you can all remain entertained.

This one was a gift for my friend Lindsey, who we're decided is more complicated than a Rubik's Dodecagon. So I modeled her an Octodecagon. Quite appropriate! :D
This one is just some fun with RealFlow's dynamics. The system is pretty robust, and it only took a few hours to calculate, and another couple to render. Not a bad product for so little work.
Enjoy! :)

This one was a gift for my friend Lindsey, who we're decided is more complicated than a Rubik's Dodecagon. So I modeled her an Octodecagon. Quite appropriate! :D
This one is just some fun with RealFlow's dynamics. The system is pretty robust, and it only took a few hours to calculate, and another couple to render. Not a bad product for so little work.
Enjoy! :)
Labels:
Octodecagon Flood
Monday, January 7, 2008
Sands (water?) of Time
So, here's something that came to me recently. I wanted to do more with fluid dynamics, and it occurred to me that I had a perfectly good hourglass model lying around. So I decided to try and put some sand through it.
The results are nice, but not realistic. As you can plainly see, the sand isn't very sand-like, and the grains behave more like water than sand. Still, it shows that my hourglass model does in fact function. Hopefully, I can design better products later.
The results are nice, but not realistic. As you can plainly see, the sand isn't very sand-like, and the grains behave more like water than sand. Still, it shows that my hourglass model does in fact function. Hopefully, I can design better products later.
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