Saturday, January 26, 2008

Cup Game

I've been working on this project for quite some time now. I got frustrated with the bug-ridden code. But I sat down to it, and the fixes seemed pretty obvious now. So, I worked out the bugs, and the game is now playable!

Please comment with your scores. :)

UPDATE: The game has been improved slightly. Now the cups can rotate both counterclockwise and clockwise. :)





Thursday, January 24, 2008

New Stuff

Finally, some new content. I've been busy working and stressing and crap, so not much has been accomplished recently. Fortunately for you all, I managed to get a couple decent products burned off so you can all remain entertained.



This one was a gift for my friend Lindsey, who we're decided is more complicated than a Rubik's Dodecagon. So I modeled her an Octodecagon. Quite appropriate! :D



This one is just some fun with RealFlow's dynamics. The system is pretty robust, and it only took a few hours to calculate, and another couple to render. Not a bad product for so little work.

Enjoy! :)

Monday, January 7, 2008

Sands (water?) of Time

So, here's something that came to me recently. I wanted to do more with fluid dynamics, and it occurred to me that I had a perfectly good hourglass model lying around. So I decided to try and put some sand through it.



The results are nice, but not realistic. As you can plainly see, the sand isn't very sand-like, and the grains behave more like water than sand. Still, it shows that my hourglass model does in fact function. Hopefully, I can design better products later.